
Customization occurs in the Garage, where players can take those earned parts and add them to their favorite racers and vehicles. Ten credits will purchase a random part for one of the cars. Credits are earned simply by completing races and Adventure mode chapters. Offering something for everyone is one of Team Sonic Racing’s smarter moves, as it means any racing game fan can pick it up and enjoy.Įvery car in the game can be customized with parts bought with in-game currency called Credits.
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Luckily for players that just can’t wrap their heads around the team-based gameplay, the game does offer a standard race format where the first driver across the finish line wins. It’s an interesting presentation which is different from other kart racers, but not such a drastic change that it becomes frustrating. Thankfully, the interface does a good job of providing information, displaying both a map showing every racer’s placement on the course as well as icons for teammates with a number representing their current position in the race at all times. This dynamic heightens the excitement and strategy of a race.


It’s not enough to perform well alone: There needs to be constant checking on the two other racers on one’s team. Once players become comfortable with the game’s team rules, however, Team Sonic Racing becomes one of the most unique racers available. While the concept sounds simple enough, it also leads to a strange phenomenon: a player can cross the finish line first, yet still “lose” the race if the rest of the team underperforms.
